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Profile: The Borg Collective
AUTHOR'S NOTE: I've been absent from fiction for a while. I did this profile purely for fun. If anyone wants to use it for any tournaments or whatnot feel free to do so. If anyone wants to give constructive criticism, also feel free to do so.
Sources for this profile were pulled from cannon, non-cannon sources and even a little tiny bit of fanon sources. I hope you enjoy reading it and my goal is that you'll walk away knowing something you didn't know before. Or if you didn't then let me know and I'd love to learn something I didn't before.
With that said, enjoy.
AUTHOR'S NOTE: I've been absent from fiction for a while. I did this profile purely for fun. If anyone wants to use it for any tournaments or whatnot feel free to do so. If anyone wants to give constructive criticism, also feel free to do so.
Sources for this profile were pulled from cannon, non-cannon sources and even a little tiny bit of fanon sources. I hope you enjoy reading it and my goal is that you'll walk away knowing something you didn't know before. Or if you didn't then let me know and I'd love to learn something I didn't before.
With that said, enjoy.
Bio: Out of the darkness they came, no one knows
from where or why. They’ve existed for thousands of years, consuming and
destroying at will; undefeated and unopposed.
The Borg Collective has come to the Planetary Conquest
tournament. They will take the technological and biological features of each
enemy they face as their own. Whole species will be erased and planets reshaped
in the blink of an eye.
Resistance is futile.
==RECONAISSANCE==
Borg recon powers are straight forward but highly
effective. Before every invasion, Borg cubes initiate a planet wide scan;
taking note of every natural resource and any native or non-native inhabitants
of that world.
After that, worker drones are teleported all over
the planet at strategic points to gather intel and see if the locals and
resources can be of use.
As each drone is part of a greater hivemind, all
information gathered in real time. From there, the attack begins hours or even
minutes after the first scan. Any natives assimilated by the Borg add their
total knowledge to the collective; so each mind taken adds to the greater
techno-demon that is the hive mind.
==INFANTRY==
Typical drone, though each drone may be modified and tooled to fit the collective's needs
Name: Drone
Weapon Type: Melee
Armour Type: Regenerative Shield
Training: 5
Mobility: 3
Maximum Range: Melee
Preferred range: Melee
Classification: Worker Bee
The Borg drone is faceless, nameless and
ageless. It has always been a Borg Drone; anything of its past existence
totally erased, stripped down and buried under high tech cybernetic implants
and nano-tech brainwashing.
Every drone lives in a state of total
warfare impossibly to understand for sentient beings; they have no families, no
hobbies, and no thoughts. Each drone needs only a few hours in a recharge
alcove per terran week but otherwise need no food, water or atmosphere.
For trillions of innocents across all
quadrants of the galaxy, the face of a drone was the last thing they saw before
their lives ended.
==LOADOUT==
Melee:
Borg strength—Each Borg drone no matter
what variant is terrifyingly strong; a baseline drone being able to lift two or
three hundred kilograms and launch blows able to heavily dent tritanium
bulkheads.
Assimilation tubes—While Borg tend to be
stiff and zombie like in hand to hand combat they are truly dangerous foes if for
no other reason than their ability to infect and assimilate individuals through
direct contact. Built into each arm are retractable tubes that inject Borg
nanoprobes into a target. These microscopic robots immediately paralyze a
target by attacking the nervous system; in a matter of seconds they begin
rewriting the subject’s DNA to start producing simple cybernetic machines from
the body’s own ambient metal reserves.
Assimilation in progress
In a matter of minutes an infected
individual becomes a loyal but incomplete Borg drone. These tubes are highly
dangerous in that they can pierce through light armour and dig through the
chinks in forms of heavy armour.
Defence:
Regenerative shields—Each Borg drone is
equipped with a personal shield which not only recharges rapidly but also reads
enemy weapons fire and adapts to it; rendering enemy fire virtually inert. When
the Borg at shot by a frequency they haven’t seen before the first few enemy
shots will kill several drones; allowing the hive mind to gather greater
amounts of data on the enemy weapons frequencies and speed up adaptation.
The shields are highly energy efficient
and are so powerful that their activation allowed Borg drones to survive a fall
to earth from high orbit; albeit with significant but non-fatal damage.
Exo-plating—This refers to the external
armour of the drone, to which various implants and tools can be easily grafted
on in order to change the drone’s function. This armour is rather weak, not
holding up well to high kill phaser shots or projectile weapons; however they
will protect the drone from most unaugmented melee strikes and primitive
weapons.
Name: Tactical Drone
Weapon Type: Disruptor
Armour Type: Regenerative Shield
Training: 5
Mobility: 3
Maximum Range: Sniper range
Preferred range: Melee
Classification: Assault infantry
Tactical Drone regenerating
The tactical drone stands a level above
the regular drone assimilated from violent, powerful species with high
intelligence to go with it and built with greater strength than normal. As of
late, Borg have begun transplanting organs and genes across species in order to
increase the strength of their tactical drone’s organic components.
==LOADOUT==
Long range:
Arm disruptor—A high powered molecular
disruptor weapon that is designed to stun organic lifeforms while destroying
machinery and burn through energy shields. This weapon is considerably stronger
than most assault weaponry fielded by the Federation and their allies with the
exception of the IMOD gun.
Shoulder disruptor—An upgraded disruptor
weapon, this is designed for lifeforms which are considered too dangerous for
assimilation such as Species 8472 and the Torlus. Both were lifeforms that
evolved rapidly and could adapt biologically much in the way that the Borg
adapted technologically.
Both weapons were aided by ocular
implants which give each Borg a highly accurate zoom function as well as the
ability to scan subspace and all across the EM spectrum.
Melee: See Borg drone but stronger
Assimilation Tubes—See Borg Drone
Defence: Tactical drones possessed an
upgraded shield over their comrades as well as more powerful exo-plating that
could dissipate energy blasts powerful enough to vaporize a human sized
lifeform as well as protect against ballistic weapons.
Name: Infected Drone
Weapon Type: Variable
Armour Type: variable
Training: 5
Mobility: 3
Maximum Range: variable
Preferred range: Melee
Classification: converted enemies
Every single person who gets into close
contact with a Borg drone stands the risk of infection. Within minutes of
infection by Borg nanoprobes, they become an infected drone. Their skin takes a
pale, unhealthy colour and micro machines form in their brain but otherwise
they’re not yet visibly cybernetic.
==LOADOUT==
Long range: Infected Drones use whatever
weapons they wielded in life; though with less accuracy. They stop using these
weapons once they get proper treatment and get upgraded to full Borg drones.
Melee:
Borg strength—Greater than the original
species but still less than that of a regular drone
Assimilation tubes—after about ten
minute period, infected drones will grow their own infection tubes to begin the
cycle anew.
Name: Elite Tactical Drone
Weapon Type: Disruptor
Armour Type: Regenerative shield
Training: 5
Mobility: 3
Maximum Range: sniper
Preferred range: Melee
Classification: Hardened Infantry
The Elite Tactical drone represents a
step up from the standard model. Exo plating is sleeker and lighter while still
providing better protection. Strength is enhanced and most distinct of all is a
stunning array of scanning prosthetics arranged like a headdress.
==LOADOUT==
Long range:
Disruptor prosthetic—the Elite Tactical
Drone has a single disruptor weapon designed solely to kill; functionally it’s
similar to a tactical drone’s shoulder mounted cannon. However the weapon is
designed not to disintegrate; as even a dead body relatively fresh can still be
assimilated and converted into a Drone.
Melee:
Borg strength—See Tactical Drone
Assimilation Tube—See Drone
Defence:
Regenerative shields—See Tactical drone
but stronger
Exo-plating—See Tactical Drone but more
potent
Additional factors: With its enhanced
sensor array, an Elite Tactical drone has better accuracy and more potent
scanning than average; making them mid-level detector units.
Name: Elite Tactical Assimilated Gorn
Weapon Type: Disruptor
Armour Type: Regenerative Shield
Training: 5
Mobility: 4
Maximum Range: sniper
Preferred range: Melee
Classification: heavy Assault infantry
Gorn assimilated by the collective
undergo massive invasive surgery and genetic engineering in order to render
their already sturdy bodies into virtual killing machines. Towering at over
four meters tall, their strength alone makes it suicide for nearly any fight to
take them in hand to hand combat.
==LOADOUT==
Long range:
Backpack disruptor—See Elite Tactical
drone but much more powerful
Melee:
Borg strength—Greatly stronger than
Elite Tactical drone
Assimilation tubes—See Borg Drone
Defence:
Regenerative shields on these drones are
as powerful as those on a small starship and their exo plating is comparable to
armour found on a tank.
==HERO UNITS==
Name: Locutus of Borg
Height: 1.7 meters
Age: 67
Classification:
Hero Bonus: diplomatic, tactical
Locutus of Borg was the result of a
unique assimilation process conducted on a captured Jean Luc Picard. The
Process left Picard stripped of all individuality as a human, but functionally
an individual within the Borg Collective. Even after Picard was liberated from
the collective, Locutus lived on as Picard’s stolen memories were kept and
Locutus was later reborn as a clone.
Locutus was designed as a spokesperson
for the Borg; intended to act as a mediator for the faceless hive mind in order
to make a war with the Federation as bloodless and swift as possible.
During his time in the collective he
became a kind of focusing nexus for Picard’s own tactical brilliance as well as
that of the countless assimilated drones of the hive; using several new tactics
and technological methods which wiped out several whole Federation fleets.
==LOADOUT==
Long range:
Arm disruptor—See Tactical drone.
Shoulder disruptor—See Tactical Drone.
Melee: See Borg drone but stronger
Assimilation Tubes—See Borg Drone
Defence: see Tactical drone
Additional factors: If Locutus is
killed, the collective has stored backups of his personality and can clone him
again; same with all the other Borg heroes.
Name: Armek of Borg
Height: 2.5 meters
Age: 100
Classification: Field General
Hero Bonus: combat, tactical
Before his dishonour at the hands of the
Borg Collective, Armek was a Klingon general. His creation is a parallel of
Locutus; he was to be a powerful front line fighter designed to demoralize and
humiliate the warriors of the Klingon empire in order to hasten their defeat
and make a war with them shorter.
He was also intended as a prototype to
run field tests on several new Borg technologies.
==LOADOUT==
Long range:
Disruptor Prosthetic—See Elite Tactical
Drone
Orbital strike—With his brain heavily
enhanced by built in computers and rewired neurons, Armek could directly link
into nearby Borg ships and coordinate from the ground powerful air strikes to
destroy enemy formations and fortifications; making it seem as though he was
calling down the powers of hell on his foes.
Defence:
Regenerative shield—See Elite Tactical
Drone
Exo plating—See Elite Tactical Drone
Forcefield Dome—Armek is able to create
a fixed position spherical forcefield which can tank fire from a fighter craft
short period. Better yet, this shield is able to push all enemies outside of
the Dome’s area of effect and prevents them from entering. This is highly
useful against powerful melee enemies or groups of swarmers.
This ability has a fifteen meter radius
and a duration of thirty seconds with a five second cooldown.
Cover shield—This power creates a large
hardlight shield similar to Covenant portable cover. Armek is able to create a
powerful cover shield for sixty seconds.
Finally, Armek is able to shoot through
all of his own personal forcefields with his disruptor weapon thanks to them
being on equal frequencies.
Name: Assimilated Species 8472
Height: 3 meters
Age: Unknown
Classification: Science experiment
Hero Bonus: combat
Creature stands approximately 3 meters tall
Species 8472 are the only species that
the Borg have ever encountered for whom resistance was truly not futile. Each
of these strange tripedal monsters from another dimension is a living, organic
killing machine immune to every known poison, disease, radiation and even Borg
nano-technology.
To date the Borg have only ever
assimilated one of these creatures by supressing its insanely powerful immune
system through radical research and therapy. This monster is ferociously
strong, more powerful than Elite Tactical Gorn drones and is possibly the
single most physically powerful creature in the Star Trek Universe.
The only downside to this deadly
abomination is the fact that if its shields fall and the body becomes too badly
damaged, its immune system will jumpstart and utterly consume the Borg technology
in its body; immunizing itself against the Borg’s intensive and time consuming
research in the process. Should that happen, it will kill anything it in its
path without hesitation or remorse.
==LOADOUT==
Melee: Superhuman strength
Claws—The creature’s unique biology is
highly virulent despite Borg Countermeasures, a single call from a scratch that
gets lodged in an organic or mechanical being will metastasize like a cancer
and digest its victim from the inside out. Death occurs in minutes.
Defence:
Regenerative shield—See Elite Tactical
drone but stronger
Alien physiology—In the wild, Species
8472 are strong enough to totally ignore physical blows that would crumple
steel and they don’t even notice phaser fire. To date only IMOD weapons are
shown to do them any harm.
Name: Borg Queen
Height: 1.7 meters
Age: Unknown
Classification: Leader
Hero Bonus: tactical, combat
The Borg Queen as you see her is the
agent who brings order to chaos. Though she rarely takes part of combat and the
number of beings who’ve met her and know about her can be counted on one hand,
she makes her presence felt through her armies of drones as well as her
extremely powerful private flagship.
==LOADOUT==
Long range:
Borg Octahedron—See Air force for
details
Melee:
Borg Strength—See Borg Drone
Assimilation tubes—See Borg Drone
==CAVALRY==
Name: Assimilated To’Doj fighter
Armour Type: Deflector shield
Cavalry purpose: cannon fodder
Classification: salvaged space fighter
Speed: Atmospheric escape velocity
Disruptor cannons feature a 45 degree firing arc
The Klingon Empire suffered almost as
much as the United Federation of Planets from Borg invasion. Frequently, the
Borg would assimilate whole shipyards and use the Empire’s resources against
it.
The To’Doj is lightweight starfighter
which makes up for its weak shields and armor with high speed and
maneuverability; allowing it to easily dance around most Romulan and Federation
Starships. The Borg have taken to refitting these craft for atmospheric flight
and throwing them en masse against attacking ships and fortifications. Each
fighter is remotely computer controlled so the Borg do not suffer any drone
losses with these cheap, expendable ships.
==LOADOUT==
Armaments: Disruptor cannons, Photon
Torpedoes
==ARMOUR==
Name: Assimilated Raptor
Armour Type: Deflector shield
Speed: Orbital escape velocity
Classification: Refitted Enemy starship
Basic description:
The raptor is a breed of fast moving,
hard hitting medium sized warships of the Klingon Empire. When the shipyards of
the Vorn System were taken, the shipyards and every vessel there was
assimilated and put towards the good of the collective.
Fast, well-armed but poorly shielded
compared to Federation vessels, each raptor possesses only a skeleton crew of
drones to pilot it. The Raptor fits the role of armour in the Borg collective,
supporting ground offensives and tanking damage for heavier hitting or more
important units and ships. As such, these vessels are considered expendable by
the collective and will be thrown at the enemy’s strongest points.
==LOADOUT==
Armaments: Disruptor arrays, photon
torpedoes,
Defence: Deflector shield
==AIRFORCE==
Name: Borg Cube
Type of Aircraft: Warship/Factory ship
Fighter or Bomber: Both
Armour Type: Deflector shields/regenerative
armor
Weapon Type: Direct energy weapons
Classification: City ship
Basic Description:
The Borg cube is the backbone of the
Collective’s fleet; the simple geometry of the hull hiding the massive
technological sophistication and versatility within. Slow within atmosphere, a
cube is heavily armoured and armed to compensate. More than three kilometers
long on each side, a single cube is like a floating city; a single one is often
enough to assimilate an entire planet.
==LOADOUT==
Armaments:
Plasma Beam Array—The Borg have taken
Romulan plasma weapon technology and refined it to a degree beyond the power of
Romulan weapons or Federation Phaser weapons.
Tachyon Beam—Useless against armour,
these highly focused beams burn through a starship’s shields with minimal
energy output on the part of the Borg Sphere.
Cutting beam—Sometimes used as an
offensive weapon but more often as a bloody research tool, the cutting beam is
a laser like weapon which cuts out a small section of an enemy starship and transports
it aboard the cube for research and even resource collection.
Plasma torpedoes—Reverse engineered
Romulan weapons, Plasma torpedoes are formed when a warhead of trilithium alloy
mixtures is converted instantly into a ball of plasma; which while short ranged
compared to most torpedoes is far more powerful. Also unlike standard torpedoes
it can be destroyed in mid-flight.
Tractor Beam—Normally used to capture
ships and keep them from escaping, a Borg cube’s multiple deflector shields can
rip apart a ship through sheer kinetic energy distortion.
Shield neutralizer—A direct energy
weapon which is designed to rip away at enemy shields at very low power cost to
the Borg Cube. This weapon can be stacked with tachyon beams for double shield
reduction.
Enhanced Transporters—Not directly an
offensive power, Borg have shown in the past to be able to transport through
enemy force fields and shields after some scanning. They have been known to do
this in battle, sending over teams of drones to take apart a ship from inside
and disable it during a battle. This can be countered with at least regular
shield remodulation, if not constant remodulation.
Magnetometric charges—When Borg need to
shoot a target where normal weapons scanners and detectors do not work, they
start firing these charges. If the target is even remotely metallic, then the
missile’s simple guidance system will hone in on that and detonate in a
powerful charge equal to a tricobalt missile.
Energy net—One of a Borg Cube’s most
sinister weapons, the Cube can project a hardlight net can that be used to
scoop up entire cities. The most seen taken by the cube was a Federation colony
of about 80,000 people. Once scooped up, Citizens and their city are pulled
into the cube where the population is assimilated and the city itself is broken
down for raw materials.
Defence: Regenerative shields
Decentralized systems—A Borg Cube has no
bridge, no central engineering bay and no crew quarters. All of the ships functions are interlinked,
redundant and totally decentralized. If part of the ship is damaged then power
can be rerouted and subsystems take over. This is so effective that a Borg Cube
can function and fight even if eighty percent of its mass has been destroyed.
Regeneration—A Borg Cube has the most
uncanny ability to actualize self-repairs even in the middle of combat. Cubes
have been noted repairing hull and structural damage during firefights and in
the middle of energy consuming warp flight.
Electromagnetic field—Borg Cubes use
powerful electromagnetic fields to prevent teleportation aboard their ships
even when their main shields are down. Fields can be powered up and extended
greatly beyond the range of the Cube to scramble sensors and communications in
enemy ship formations.
Name: Borg Sphere
Type of Aircraft: Scout ship
Fighter or Bomber: Both
Armour Type: Deflector
shields/regenerative armor
Weapon Type: Direct energy weapons
Classification: Long range tactical
vessel
Basic Description:
Smaller brother to the Borg Cube though
no less deadly, the Sphere is a long range scout and combat ship used for a
variety of roles in the collective. While not as durable and heavily armed as
cubes, they are much faster and more maneuverable.
Under certain circumstances they can
even be embedded in Borg Cubes as escape craft.
Armaments: Plasma Torpedoes, Plasma Beam
Array, Cutting Beam Array, Tachyon Beam, Tractor Beam, Enhanced transporters,
Defence: Regenerative shields,
Regenerative hull
Ablative armour—designed to absorb
weapons fire and degrade at a controlled rate, this armour helps to make Borg
Spheres much more durable than they were in the past. Previously, four quantum
torpedoes were enough to destroy a sphere; now they can stand that damage,
albeit barely.
Name: Borg Octahedron
Type of Aircraft: Warship
Fighter or Bomber: Both
Armour Type: Deflector
shields/regenerative armor
Weapon Type: Direct energy weapons
Classification: Command vessel
Basic Description:
Notions such as personal honour or are
irrelevant to the Borg; only results matter. Hence when the Borg Queen needs to
make her will felt she has her own personal flagship; the Borg Octahedron has
been the last sight of many, many sentients through the galaxy.
==LOADOUT==
Armaments: Plasma Beam Array, Plasma
torpedo, Tractor Beam, Enhanced transporters, Magnetometric charges, Borg Shield Neutralizer, Tachyon Beam
Dual Plasma Turrets—Heavy duty versions
of the plasma Beam array; has similar range but much greater firepower as well
as intense kinetic energy delivery.
Tyken’s Rift—The Octahedron can generate
a rift in subspace which can destroy groups of mines and torpedoes in an AOE
affect of several kilometers. It is also able to drain power from hostile ships
and shut down their internal power plants.
Anti-matter spread—The Queen’s ship can
fire out a spread of anti-matter pellets encased in magnetic fields. When the
fields burst, an anti-matter pyrotechnics display is created which overloads
enemy sensors in a five km radius as well as generating a lethal radiation
cascade which can fatally irradiate an area of up to twenty kilometers.
Sensor scramblers—Similar to a Borg
Cube’s electromagnetic field but more powerful.
Gravimetric Torpedoes—Torpedoes which
cannot be destroyed in flight; these warheads act as artificial singularities
that manipulate space time. Gravity becomes so great that the shear effect rips
apart well shielded starships.
Defence: See Borg Cube but stronger
Feedback pulse—An activated ability
which causes enemy weapons fire to turn against the attacking vessel. The
effectiveness of this effect is directly related to the Octahedron’s auxiliary
power supply. At maximum effectiveness, fifty-five percent of enemy weapons are
fired back at them.
==MISC AIR==
Name: Borg Wedge
Type of Aircraft: Transport
Fighter or Bomber: Neither
Armour Type: Deflector
shields/regenerative armor
Weapon Type: Direct energy weapons
Classification: Boarding ship
Basic Description:
Craft's lengh 500 meters by 100 meters
The Borg wedge was a small, specialized
Borg ship designed to send boarding parties aboard shielded or unshielded
vessels. It had a teleportation system with a much longer range than most Borg
ships as well as a tractor beam to hold them in place for other ships to
attack.
Armaments: Plasma beam arrays, Plasma
Torpedoes, Enhanced Teleporters, tractor beam
Defence: Lightly shielded compared to
most Borg vessels, it relied on its speed and maneuverability to survive and
lock onto targets and deliver boarding parties.
==SUPPORT UNITS==
Name: Assimilation Drone
Armour Type: Regenerative energy shield
Classification: Reproductive unit
Bonus:
Skip to 1:27 for stage 4 assimilation
Assimilation drones are custom built by
the collective to transform infected drones into fully fledged drones. They stand out among Borg drones for their
highly specialized dual prosthetic arms which allow them to perform massive
surgery on a variety of species. Rarely do they leave the safety of Borg ships,
where they work tirelessly for hundreds of hours at a time converting new
drones; when they do it’s usually in a well-fortified position where the Borg
set up an impromptu conversion center.
Part of the assimilation process
==LOADOUT==
Armaments: Borg
strength (see Drone), Assimilation tubes
Name: Medical Drone
Armour Type: Regenerative energy shield
Classification: Field Medic
Bonus:
Medical Drone: right.
When a drone is too heavily damaged medical drones assist in stripping it down for spare parts.
The Medical drone is usually seen on the
frontlines of a Borg ground assault where they’re usually accompanied by a
drone or two for safety. The extent of their medical technology is advanced to
the point where they can revive clinically dead Borg drones or organic
lifeforms for assimilation as long as they’re not too far gone. Past five hours
a body is useless due to biological death set in.
==LOADOUT==
Armaments: Borg strength (see Drone),
Assimilation tubes
Name: Planetary Assimilation Probe
Armour Type: Regenerative energy shield,
regenerative armour
Classification: Terraformer
Bonus:
Probe travelling in deep space
The Borg are always looking for new and
more efficient ways to assimilate worlds; thus the Assimilation Probe was created.
A medium speed Frigate, these craft are designed to land on planets with useful
resources and start seeding the atmosphere with nanoprobes. Within a matter of
weeks, nanoprobes spread through the atmosphere, through the planet’s water and
food supply. Probes are eaten, breathed in or absorbed through the skin. The
nanoprobes can even start to assimilate civilian and eventually military
machinery and hardware.
Nanoprobes in action
Just one of these probes can assimilate
all life on a planet given enough time. More can speed the process
exponentially.
==LOADOUT==
A probe landed on a planet's surface
Armaments: Plasma Beam Array
==DEFENCES==
Name: Deflector Shield
Armament: none
Defence: Fortification
Special: can block transporters
The Borg use deflector shields not only
on their ships but when needed around areas of a planet as well. Most often
shields are used to control traffic in and out of captured facilities or to
corner lifeforms before assimilation.
Shields can be broadcast to cover cities
and even whole parts of a planet depending on available output. The Borg will
only cover an area with shield if there are valuable resources in an area such
as ores or lifeforms to assimilate. Otherwise the concept of holding territory
for the sake of it is alien to the Borg.
=============FACTION
LEADER===============
Name: The Borg Queen
Borg Queen Circa 2409
Achievements:
What you see as the Borg Queen is only
the physical avatar of something larger and much greater. What primitive beings
perceive to be as a single queen is in fact the gestalt sum of the Borg’s
combined hive mind.
The Borg Queen brings order to chaos, it
is through her that the hive mind is proactive rather than reactive and it is
her iron will which drives the collective ever on to greater and greater
conquests.
No one can say how long the Queens have reigned,
but best estimates generally put the existence of the Queens as old as the modern Borg as we know
it; so roughly one thousand years if not more. During the course of those thousand
years, the Borg grew under the Queen’s leadership from a minor power who had
only assimilated a handful of species to a galaxy spanning menace with millions
of Borg cubes.
The only time the Borg suffered true
defeat was when they were invaded by Species 8476 and when a time travelling
Admiral Janeway from the future used twenty-fifth century technology to destroy
the Borg Trans warp hub.
Personality: To understate it greatly,
the Borg Queen is ruthless and more than a bit sadistic. Her only goal, her
only priority is the consumption of anything that is useful. She is always
looking for the greatest gain possibly for the collective and her seemingly
endless hunger for resources belies the logical, efficiency driven way she goes
about this eternal goal.
She thinks nothing of sacrificing drones
en mass for the name of conquest as long as net gains can be made in the
process. She sacrifices the drones under her command without pity or remorse
and on some occasions even quite a bit of glee. There is nothing and no one she
would not sacrifice for the cause of expansion.
Perhaps her only weakness is her intense
arrogance and naked hostility. Her vendetta against Captain Janeway caused her
to underestimate the Captain’s time travelling future self and accidently
become infected with a virus that destroyed the Borg Unimatrix.
Like the scorpion from Aesop’s fable, The Scorpion and the Frog she is a slave
to her malicious nature.
Style of Leader: Hive mind
The Queen doesn’t just control the
collective she is the collective. Each
drone is a part of her body and she knows them down to the smallest.
Thus while killing her current host body
would disrupt the local drone network and send drones into panic and sometimes
death, she can and will be reborn into a new body in short order.
==X-FACTORS==
Adaptive creativity—71/100:The Queen is
very result driven, if a strategy is not working it is rapidly dropped in
favour of a new stratagem. There are no methods and no resources that the Queen
is not willing to leverage towards victory. A large part of her creativity is to utilize
stolen enemy technology in ways that the enemy had not yet considered viable or
even possible.
Tactics— 65/100: While the Queen’s
default tactic is brute, overwhelming force she also utilizes deep infiltration
teams, sabotage and a host of other tactics. Playing dirty is her forte par
excellence.
Strategy—77/100: Being over a thousand
years old, the Borg Queen thinks in long term. She is not bound by a single
lifespan and approaches war with the cold rationality of a computer. The Borg
may seemingly retreat in defeat only to return later, more powerful and at a
moment of weakness for their foes. They launch raids into enemy territory to
steal resources and technology; enemy assets are captured and turned against
them. The assimilation of a species may happen overnight or it might take
centuries, whatever is more efficient.
Intuition—60/100: One weakness of the
Queen’s logic based approach to warfare and conquest is that it is reliant on
data to give a good long term picture. While her “intuition” is very good for a
baseline human she has no true prescience and can be blindsided.
Audacity—90/100: While she shows some
sense of self preservation, the Queen will otherwise risk anything and
everything if she thinks the odds are good enough. She’s more than happy to
sacrifice millions of drones to achieve a single objective.
Psychological warfare—45/100: While
she’s capable of bargaining, intimidation and extortion the Queen otherwise
isn’t interested in scaring her enemies; preferring to focus on assimilating
them.
Intelligence—75/100:
Experience—95/100: While she is over a
thousand years old, the Queen also has every single piece of knowledge from
every drone assimilated ever. She is extremely hard to surprise and there are
few tactics or strategies she has not seen before. She was only ever truly
surprised by a time traveller from the future with advanced knowledge of
events.
Discipline—80/100: The Queen lacks many
of the usual human weaknesses and foibles. She rarely loses her temper and
never loses sight of what is truly important. She will only stop working
towards her goals when the entire Borg collective is extinct.
Leadership—100/100: Disobedience is
literally impossible for the average Borg drone.
==ARMY X-FACTORS==
Morale: 95/100—Borg Drones are totally
mindless and under control at all times. However the collective as a whole can
be “shaken” by large enough events; such as the near extinction by Species 8476
and the very existence of Seven of Nine, the only Borg drone to ever become
truly free without leaving a computer backup of her personality. .
Logistics—90/100: Almost anything the
Borg need they can build for themselves or else steal it. Each Borg cube is a
city with fully industrial capacity. Each drone only needs a few hours of
recharge every week; not needing food, water, oxygen and able to survive in the
vaacum of space.
The Borg can steal almost anything from
an enemy and use it. They can even hack into enemy power grids and start to
steal energy if they need it. In short order they can turn an enemy’s
infrastructure against them and can literally assimilate whole planets and all
machines and lifeforms on it.
Espionage: 70/100—While the Borg love to
teleport raids behind enemy lines and steal enemy technology at every chance
they are rarely dedicated to espionage. Adept computer hacking helps to raise this
score a bit. Further raising their score is the ability to assimilate memories from their enemies.
Discipline: 100/100—Borg drones move
like clockwork; they can no longer disobey than a clock can choose to stop.
Overall intimidation: 69/100—While some might not find these black clad cyborgs terrifying, most will be terrified when they are assimilated en mass and airborne nanoprobes start to assimilate the very bedrock of the planet they’re on.
Reinforcement rate: Very high
The Borg have millions of Cubes, each
one with an average crew compliment of 160,000; that doesn’t even count the
number of planets the Borg hold. And when they’re not assimilating lifeforms by
direct contact or through the wind they actually breed new drones from infancy
in cloning tanks.
Past Opponents:
The Vaadwaur—Back in the Fourteenth
century, the Vaadwaur were the dominant power in the Delta Quadrant. At the
time they knew of the Borg and clashed with them several times, defeating them
but failing to wipe them out. The Borg would later return from near extinction
stronger and more technologically advanced.
Vaadwaur male
The Turei—After the near extinction of
the Borg, the Vaadwaur were defeated by the Teuri and a number of allied races.
The Teuri would later fight the Borg and almost wipe them out, with the Borg
returning an unspecified amount of time later; stronger and more
technologically advanced.
Turei male
The United Federation of Planets—A peace
loving representative Republic of over 150 star systems, the Federation was
technologically advanced and highly adaptive. The first Borg invasion of the
UFP saw the Federation lose an entire fleet while the Borg only lost a single
ship. They would only drive the Borg back through intense eleventh hour
innovation and a bit of luck.
While the Federation fought fiercely to
close the tech gap between them and the Borg, the Borg would adapt just as fast
to maintain their tech lead.
The second encounter with the Federation
went much the same, with a single Borg Cube destroying an entire Fleet before
being destroyed by special technical knowledge held by Captain Picard. Unwilling
to concede defeat the Borg went back in time, but this too was stopped by
Picard and his crew.
The only true defeat at Star Fleet’s
hands came with a twenty-fifth century time travelling Admiral Janeway; who
used superior tech to blow up the Borg’s trans warp hub and cripple their
empire in a way it had not in centuries.
The Klingon Empire—During the First
Federation invasion, the Borg wiped out an entire Klingon defense fleet with a
single ship.
While in later years the empire would
work hard to fight an anti-Borg war, the Borg would strike deep wounds against
the Empire; assimilating one of its largest shipyards and assimilating several
strategic planets.
The Romulan Star Empire—In the late 24th
century the Borg assimilated a number of Romulan colonies and science outposts;
leaving before any local Romulan military ships could intervene.
Symbol of the Star Empire
Species 8472—Perhaps the only true
threat the Borg have ever faced; these were a violent, highly xenophobic race
who lived in another dimension called Fluidic space and possessed planet
destroyer technology.
Their intense biology meant that they
were more adaptive than the Borg. While the Borg eventually figured out how to
assimilate the species, the punitive expedition from Species 8476 cost the Borg
far more than they ever had lost in centuries.
Quantity vs Quality: The Borg straddle
the line between the two poles. On the one hand they always work to advance
their technology and biology at any cost but on the other they frequently use
weapons of mass destruction and brute power to accomplish their goals
==VICTORY GAINS==
Technological gains: Very High
The Borg are masters are masters at
stealing useful technology and they always improve what they steal beyond its
original state. Not to mention that they’ve been known to invent their own
unique technologies derived from enemy tech.
Biological gains: High
Borg are always looking to improve their
biology. While they will not assimilate non-sentient lifeforms they will render
them down to DNA slurry and use their genes and cultured organs to improve the
strength, endurance and other features of their drone’s biological components.
Any world taken by the Borg will most
likely have its entire population assimilated. Anything, anyone and everything that they in
any way consider useful, the Borg will take and use.
Memories: When a being is assimilated
into the collective, their memories and knowledge becomes a permanent part of
the hive mind. Even when a drone dies, the memory remains in the collective.
Only an extinction level event could cause the Borg to lose memory.
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